Three Breaths explores, in three short movements, three contrasting characteristics of the flute. The role of the computer is almost entirely that of live processing so that all sound produced represents transformations of the live sound of the flute. In particular in this piece, the computer analyses the pitch and dynamics played by the flute and uses this information to define certain aspects of the transformations implemented. This offers the player a degree of control of the live electronic and relinquishes the computer operator of some of this control.